-
CyberUK 2022Learn More
-
ProjectLearn More
Offshore Wind
-
[Patent] eXtended Reality Access ControlLearn More
-
Award Winner IEEE ISI Best Presentation AwardLearn More
-
InterviewLearn More
BT - The insider's view
Hi there and welcome!
My name is Tiago and I’m a Virtual Reality researcher and enthusiast from Portugal, currently living in the United Kingdom.
I believe VR will surpass computers one day and I want to be there when it happens.
What I've been up to
Valve has the perfect opportunity to bring VR to the masses
While we desperately wait for the release of Half-Life: Alyx (coming 23rd March), I would like to point out that this can be the opportunity of mass adoption of Virtual Realy (VR)
Extended Reality in IoT scenarios: Concepts, Applications and Future Trends
A survey work done by Daniel Bastos and me to highlight the importance of these technologies and how can we combine them together.
Virtual Security Operations Centre
VSOC it’s a ongoing research project combining VR with Cyber Security. It aims to get analysts fully immersed in their experience of analysing big data.
How bad developers can taint the future of VR
4 points to consider when showcasing a VR game/experience
Interactive Portfolio (2017)
aMAZEing World is a original VR experience designed to take advantage of the Oculus Rift tracking system to create a game without any controls besides your head movements.
Locomotion in Virtual Reality
My dissertation on Cybersickness when using VR devices. The work carried out as part of the internship at Mimicry Games.
What's Good and New?
CyberUK 2022
- July 18, 2022
#CyberUK is the UK Government’s flagship cyber security event showcasing the UK’s expertise, capabilities and partnerships in cyber security....
E&T award nominee
- November 2, 2021
Very proud to announce that I been shortlisted for an E&T Innovation Award for the Cyber Security category. Good...
Stage 1 winner of #PresentIn10 Competiton E&T
- September 22, 2021
It was an excellent experience to be part of the #PresentIn10 Competition organised by the Institution of Engineering and...
- ‹ Previous
- 1
- 2
- 3
- 4
- Next ›
Podcast - Mind The XR Gap

We are three colleagues who enjoy discussing news and topics relating to extended reality. We believe there is a big gap in society on what extended reality is and how it’s used. Each episode we will touch on different points and current affairs in the XR world and do our best to communicate this information to you.
Please enjoy our Podcast and do not take it too seriously!
We appreciate any comments or questions and challenges, just post on Twitter using the hashtag #AskTheXRgap
Why Unreal Engine 5? | Root Access Devlog #1
Last week I planted a flag. This week I have to start explaining myself.
Why build a card game in Unreal Engine 5? It's not the obvious choice… and yes, I did consider the alternatives. This episode covers why Unity didn't make the cut, why Godot tempted me but didn't win, and the three real reasons I landed on Unreal. One of them is practical. One of them is about workflow. And one of them is the kind of thing that's hard to justify on paper.
Next episode: I finally stop being mysterious about which game I'm actually building.
📖 Read it first — the full writeup is already on Substack:👉 https://tagowill.substack.com
☕ Support the project:👉 https://buymeacoffee.com/tagowill
Root Access is an intermission series running in the Mind the XR Gap feed while the main show is on hiatus.

