VSOC is a prototype to get analysts fully immersed in their experience of analysing data, particularly important because they’ve got to have a lot of data from a lot of different places and rather than having dozens of different screens of on your desk this makes it very easy to configure and reconfigure massive workspaces.
This is an ongoing research project, where my role involves looking at the current challenges for Cybersecurity and thinking one step ahead of innovative solutions. My focus is on augmenting the power of Data Scientists (in the operations centre) by the use of Extended Reality (VR/AR) technologies, create prototypes and proof-of-concepts to add value in a number of different application areas. Some of the categories that my research touches:
The result of my research so far is helping developing the Virtual Security Operations Centre (VSOC) prototype. This VR experience reinvents a traditional SOC environment by removing the constraint of a physical location, whilst allowing multi-user collaboration and access to security tools such as BT’s own Nexus and Saturn visual analytics software. The analyst is able able to spawn multiple instance of the security tools he needs and share that information with his collegues in real-time. This project was shortlisted for E&T Innovation Award in Cyber Security.
This project is currently in development at BT Applied Research. Therefore, this is the only information that I can disclose about this project at the moment.
Researching on different VR use cases for BT Cyber Security innovation to create future working tool concepts. The main focus is to create VR prototypes and evaluate the value that brings to the business, generating papers, patents and usability studies. For the prototypes I’m in charge of the different development processes (code, design, modelling and sound). Moreover, I’m responsible to showcase the inventions to investors and customers.
For the project development, I’m using Unreal Engine with C++ and Blueprints.
Research Specialist
01/12/2017 – Present
aMAZEing World is a original VR experience designed to take advantage of the Oculus Rift tracking system to create a game without any controls besides your head movements.
My dissertation on Cybersickness when using VR devices. The work carried out as part of the internship at Mimicry Games.
Developed an Android App to promote the different research centres of the University of Coimbra
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