Back when I first started job hunting, I quickly realised recruitment agencies and search engines for jobs use a very dull and not very creative way to select their candidates, the same 2 pager document with the person’s most relevant skills.
I dislike CV documents for a couple of reasons:
Moreover, taking the recruiter’s perspective after looking into the thousands of CVs every day, he/she is just looking for something that stands out from the rest.
With this in mind, I challenge myself to try and gamify my CV with the knowledge that I had learned in the Game Design course at Uni.
The result of that is this interactive/playable portfolio where the user can explore a room filled with my skills and work experiences. The recruiter (user) can freely explore the 3D space while clicking on the objects that he finds more interesting to investigate. When selecting an object a pop-up with more detailed information about the projects is shown and media content starts playing as well.
This portfolio (now outdated) is still available to try here.
The main programming language used was C#. Used Unity3D for the game engine and a blender for the 3D models.
Web page development for the Special Image, Media and Communication Project of University of Coimbra
A podcast about different points and current affairs in the XR world and do our best to communicate this information to the general public
My dissertation on Cybersickness when using VR devices. The work carried out as part of the internship at Mimicry Games.
© Tiago Martins Andrade. 2021. All Rights Reserved.